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Embedded thumbnail for How to Calculate the Area of a Polygon
Working with Polygons Feb 24, 2020
How to Calculate the Area of a Polygon

This video demonstrates how to calculate the area of a polygon or region.

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New in Altium Designer 20 Feb 21, 2020
Overview of Altium Designer 20

With the release of Altium Designer 20 comes with it many new and exciting features. See why Altium Designer is the best choice for PCB designers.

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NEW
Blog
What is the Best Cloud PCB Design Software?

Not all cloud PCB tools are created equal, especially when design complexity increases. This article breaks down key differences between cloud-native and hybrid solutions, helping engineers choose the right approach for performance and scalability.

NEW
Blog
From Rework to Revenue: Digital PCB DFMA

This article explores how traditional, manual DFMA workflows lead to costly rework, delays, and poor collaboration across engineering teams. It shows how a connected, digital approach enables better data integrity, faster design cycles, and improved manufacturing outcomes.

Blog
How to Choose the Right Components for Your BOM

A strong BOM can make the difference between smooth production and costly delays. Discover a practical approach to choosing components that stay available, meet compliance requirements, and keep your project on schedule.

Blog
From Scattered Requirements to Confident Product Development

See how the Requirements Portal transforms disconnected requirements into a single, live source of truth that engineers can trust at every stage of a project! Real customer stories in the article prove it’s already helping teams cut down on rework and bring products to market faster.

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What is the Best PCB Design Tool For Students?

Students need PCB software that’s intuitive, affordable, and useful for building real skills. This article compares the strengths and weaknesses of leading design tools, from hobbyist platforms to industry-standard software.

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What Is Collaborative Engineering?

Collaborative engineering is all about breaking down silos so electrical, mechanical, and sourcing teams can work as one with shared data and real-time updates. This article shows how that approach helps you spot issues early, reduce rework, and get products out the door with fewer surprises.

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Bend Reliability: How Trace Geometry and Materials Impact Flex Lifespan

Focused on durability under repeated mechanical stress, this piece details how routing strategy, copper thickness, adhesive systems, and bend radius selection determine flex lifespan. Engineers will find actionable recommendations for reducing strain concentration and improving long-term performance in high-cycle applications.

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PCB Design Process: The EDA Design Approach

Dive into how a modern EDA workflow transforms PCB design by linking electrical, mechanical, and manufacturing requirements from idea to final release. With constraint‑driven integration, you can cut down on respins and bring better boards to market faster.

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Getting Started for Mechanical Engineers

Explore our collection of MCAD Collaboration walkthroughs, where you’ll discover how to synchronize mechanical constraints and keepouts, maintain traceability with advanced history and revision control, and streamline electromechanical connectivity through harness synchronization. These topics and many more are covered in this article.

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Are Your ECAD Tools Holding Back Engineers’ Productivity?

The article highlights that productivity issues often stem from tool limitations rather than engineer effort, especially as project complexity grows. ECAD tools that offer clear version control, cross-discipline integration, and workflow awareness are key to sustaining efficiency.

Blog
7 Ways to Catch Rules & Constraints Early – Checklist

Discover seven actionable ways to spot and fix rules and constraint issues before they derail your PCB project. Using Altium Designer Agile, these tips help you build more manufacturable and reliable boards with fewer iterations.

Blog
Do You Need an IPC-D-356 Netlist?

If your output package is Gerber-based, adding an IPC-D-356 netlist can dramatically improve how your design is reviewed and validated for production. Here’s when it matters, what it contains, and how to generate it quickly in Altium.

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Embedded thumbnail for How to get a BOM for a Multi-board Design
How-To's
How to get a BOM for a Multi-board Design

When designing a multi-board project, an up-to-date and accurate BOM for the entire device is a necessity. Watch this video to learn how to properly create a BOM for your multi-board project.

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Working with Polygons
Remove Unused Pad Shapes

Unused pad shapes create holes in your copper geometries. You can quickly examine all pads in the design to remove unused pad shapes and restore previously removed pads. 

Embedded thumbnail for Effective use of "Objects for snapping" when creating a Footprint
How to use Snapping
Effective use of "Objects for snapping" when creating a Footprint

Learn how to effectively use snaps that allow you to create a component footprint quickly and conveniently

Embedded thumbnail for How to Control Routing in Altium Designer
How-To's
How to Control Routing in Altium Designer

The routing functionality in Altium Designer is constantly evolving. Check out this video to learn the basics of routing in Altium Designer. 

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Working with Polygons
Polygon Creation

Learn how to create polygon pours to ensure proper copper distribution on your board.

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How to use Snapping
Creating Guide Lines and Snap Points

Explanation of guides and snap points and how to create and use them.

Embedded thumbnail for Polygon Types and Parameters
Working with Polygons
Polygon Types and Parameters

Each board requires different copper geometries. Polygon types make sure you can create the perfect copper geometry for every need.

Embedded thumbnail for How to Define Different Clearance for Internal and External Layers
How-To's
How to Define Different Clearance for Internal and External Layers

If you need to define difference clearance values for your external and internal layers, the answer is with design rules. We’ll walk you through it in this short video. 

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How to use Snapping
Setting Snap Distance and Axis Snap Range

Learn more about what snap distance and axis snap range are and how to use them.

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Working with Polygons
Polygon Editing

Editing existing polygons is crucial for optimizing your design. You can easily select polygons to edit, resize, combine, and more.

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How-To's
How to Open All Schematic Documents

This video shows how to open all your project's schematic documents at once.

Embedded thumbnail for Calculating Impedance in Altium Designer
Impedance calculation
Calculating Impedance in Altium Designer

This video covers how to calculate impedance in Altium Designer. This is especially important when dealing with high-speed designs. You want to make sure impedance is matched to avoid any reflections and maintain good signal integrity.

Embedded thumbnail for Using 3D Component Body Features for Precise Component Creation
How to Work with 3D Mode
Using 3D Component Body Features for Precise Component Creation

Learn to quickly and accurately place 3D models of components on their footprints

Embedded thumbnail for How to Define an Impedance Profile for an Assymetric Stripeline
Impedance calculation
How to Define an Impedance Profile for an Assymetric Stripeline

This video shows how to define an impedance profile for an asymmetric stripline.

Embedded thumbnail for How I Improved my Collaboration Efficiency with Altium 365 | Altium 365: Power User Insights
How I Improved my Collaboration Efficiency with Altium 365 | Altium 365: Power User Insights

Collaboration with other teams or contractors in the electronics industry is typically a painful and inefficient experience. All too often, communication is left until the last minute when boards are all but ordered. Let's talk about how to collaborate with colleagues with Altium 365 in a different way.

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How to Work with Draftsman
Working with Annotation Tools

Draftsman Documents provide annotation tools to convey physical properties such as tolerances and surface finish

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